Thursday, April 19, 2018

Retailing - Offline > Online (Part 2)

As explained in the first article, the premise here is that retailing basics dont change whether its online store or an offline store. In last article, 5 Key Areas of retail were described - Consumer Experience, People, Product, Topline & Bottomline. In this article, i would exhibit the linkages to online retailing, discuss key drivers & key actions/strategies enabling them.
1.Product/Service - For any business to succeed, the product/service which you are selling, has to be desirable for customers, offers a good quality experience on usage & adds to a consumer's life. However, before a consumer can experience the product post purchase, her attention has to be intercepted by your product/service for it to get sold.
This is where Visual Merchandising plays a role in offline retailing. From the window of the store talking about that 'stitchless shirt' which intrigues your mind & tickles you to enter the store; to attractive display of product with wonderful VM talking about the story behind say the ' no stitching' or 'anti-radiation mobile pocket' etc. You pickup the product & then interact with the customer associate & give it a shot. Boom. The sale is over.
However in online retailing, there is no intriguing window/VM to have product talk you into buying it? That gets replaced by the 'User Interface & Navigation' of the site enabling fastest discovery of such products. The window is the 'Home Page banner' wooing you to buy that stitchless shirt! VM is replaced by the 'quality of pictures/videos' shot in the studio with beautiful models to make you comfortable while making the buying decision.
Another barrier in online app/website is that you cant define a layout of the store to fix the category navigation the way it happens in offline retailing - putting the destination categories at the back of store & impulse next to cash counter, highlighting seasonal stories at the first fixture & basics at the back. In online retailing, its dependent on how the consumer uses the provided filters to lead to 'product discovery'. However, with #BIGDATA analytics, app should be able to provide varying UIs basis what a purchases. My home page banner on say an Amazon should vary from say yours; leading to bring in that personalized product discovery! Thats more power to online retailing if done well.
2.People - In offline retailing, the omnipresent 'human touch' is what at times makes you discover a new category or brand you would never buy. Thats the power of human interaction. It delivers variable and personalized and live-dynamic delivery of knowledge & product experience. Thats why good brands invest in training their sales people. A product/Brands gets alive in the way creator has conceptualized only when a person gives that product presentation making the story complete. That, 'Joe' in your favourite high street store calls you when your desired product arrives, wishes you on your birthday & invites you to the store, helps you get benefited by the steal deals, customizes your clothes as per your taste/measurements, and once in a while lets you have your ego massaged; is something! Something, that a fixed computer screen cant match!
In online retailing, this important bit gets replaced by the Product Presentation(Picture/Video, Copy, size chart, reviews, ratings, etc). Now, basis all this information, one can take the decision; and as these factors are incomplete vs a human presentation; thats why ecommerce companies offer liberal return policy & faster delivery mechanisms trying to make up for this void & making is easier for consumer to shop. However, with advanced AI & bots; this is getting better to give that human touch to ecommerce.
3.Customer Experience - If the consumer walks into your store & gets presented by the sales person; but doesn't get serviced properly or the store experience is not good given sloppy display or no cooling or rude behavior; everything goes for a toss. A bad consumer experience is like a camphor catching fire; it burns & burns the entire neighborhood of customers. Thus, offline art of retaining is all about consumer experience, the capital factor.
In offline, the experience is elongated. From website experience to the product delivery. The app wasnt loading or the filters were going wonky or the payment gateway wasnt working; all kills the experience. But so does late delivery of goods or rude behavior of delivery boy or wrong delivery of product in the box. Online retailing has its own challenges to ensure a great consumer experience. Most of the ecommerce players have been able to fix the technology side; however most of the issues crop up on the logistics/warehousing errors.
4.Top-line - As discussed in Part 1, Topline being the objective No 2; there needs to be clear understanding on drivers of topline & relationship in between to revenue. As in offline, online retail has similar relationship -
Offline Sales = Footfalls (No of Customers * Freq) X Conversion X Basket Size X Average Sales Value

Online Sales = No of hits (No of unique visitors * visits) X Conversion (Sales Transactions/visits) X Cart items X Average Sales Value


Now the drivers in online piece, are obviously -
A. No of hits or Traffic to the site driven by lead generation out of various campaigns (SEO, SMM, ATL, BTL etc);
B. Conversion on the site driven by 1. Ease of product discovery & transaction on website (User Interface & Steps to transaction completion) 2. Product Presentation (Pics/vids/info/reviews/Pricing) enabling users to make a buying decision 3. Transaction completion net of returns (Lot of transactions get cancelled post conversion/post delivery due to poor acceptance or impulse) which needs to be controlled with better product quality checks/ product presentation & efficiency in logistics & delivery.
C. Basket Size on the eCommerce website can be boosted by running campaigns of cross promotion (shop across shirts & trousers & get extra discount), shipping free (order > Rs 1000 get shipping free) and so on. Cart can also be boosted with recommendations showing users who bought A also bought this book. Basically giving a benefit (discount, freebie) on increased basket.
D. Average Sales Value is the last factor on the topline; which is driven by premium assortment, branded merchandise, better quality and so on. Sell more suits and blazers than shirts & your average sales value sky rockets! How can a website influence you to up-trade your ASP? Using recommendations tickling the ego (Consumers choosing an apple iphone have bought apple branded accessories only); highlighting high priced products basis shopping history; or plain and simple 'personalized pricing' within an app (Same hotel room to Mr X is $1000 while Mr Y is $1200).
5. Bottom-line - Obviously, this is the No 1 objective for which businesses exist. One needs to drive all revenue factors up and all costs factors down without dropping consumer experience, product quality & people standards in offline retail. Same factors apply here in online retail - One needs to boost margins by arm-twisting vendors, ask minimum guarantees, increase #private #labels, boost traffic at lowest cash burn, drop costs of logistics & warehousing, and reduce discounts and so on. Make unit economics work!
I think the basics remain the same; be it online or offline; its the passion that drives the business ahead to serve consumers! I hope this 2 part article; was a good read. If yes, please drop in your valuable comments & lets strike a conversation around retailing - Offline or Online!
For going to part 1 of this article, please click here.